# class SceneExporter

Class for saving scene data to different file formats depending on the extension of the set file name.

# Properties

Property Description
EmbedReferences Flag to control if output file formats that support embedding referenced resources (like textures) should do so.
ExportCascadedScenes Flag to control if cascaded scenes should be included in the export.
ExportFilePath The main export file path. This must always be set.
PrimaryTexCoordName The primary texture coordinate layer name. Used by file formats that only support one texture coordinate layer (like .obj)

# Methods

Method Description
Clear Close any open file or stream, release any allocated data.
GetClass Get the name of the SceneExporter class.
IsA Returns true if SceneExporter is a or is a descendant of the class named as the type parameter.
IsNull Returns true if the SceneExporter object is invalid.
RunExport Runs the export. Note that all parameters must be setup before importing.
SetScene The scene to export.

# Static methods

Method Description
IsClassA Returns true if the class is a or is a descendant of the class named as the type parameter.
SafeCast SafeCast makes sure the input object is of a class that can be cast into spSceneExporter, and if this is the case, returns the object cast into spSceneExporter.

# Properties details

# EmbedReferences

Flag to control if output file formats that support embedding referenced resources (like textures) should do so.

    # ExportCascadedScenes

    Flag to control if cascaded scenes should be included in the export.

      # ExportFilePath

      The main export file path. This must always be set.

        # PrimaryTexCoordName

        The primary texture coordinate layer name. Used by file formats that only support one texture coordinate layer (like .obj)

          # Methods details

          # Clear

          Close any open file or stream, release any allocated data.

            # GetClass

            Get the name of the SceneExporter class.

              # IsA

              Returns true if SceneExporter is a or is a descendant of the class named as the type parameter.

                # IsNull

                Returns true if the SceneExporter object is invalid.

                  # RunExport

                  Runs the export. Note that all parameters must be setup before importing.

                    # SetScene

                    The scene to export.

                      # Static methods details

                      # IsClassA

                      Returns true if the class is a or is a descendant of the class named as the type parameter.

                        # SafeCast

                        SafeCast makes sure the input object is of a class that can be cast into spSceneExporter, and if this is the case, returns the object cast into spSceneExporter.