# class
DisplacementCaster
DisplacementCaster is used to store the delta-values between the original and processed geometries. The values are divided by a scaling value, and clamped into the -1 -> 1 range before being stored into an image.
# Properties
Property | Description |
---|---|
DestMaterialId | The DestMaterialId object. If set, only the parts of the destination map that. To disable, set to -1. |
MappingImage | The MappingImage object. The MappingImage object contains the mapping between the Geometry and SourceGeometry objects. |
OutputFilePath | The OutputFilePath file path, where the output image will be placed. Note that the extension will be appended the file path if it differs from the OutputImageFileFormat set in the caster settings object. Either OutputImage or OutputFilePath must be set. If OutputImage is set, then OutputFilePath is ignored. |
OutputImage | The OutputImage object that will receive the image. The current contents of the image will be removed, and the image will be written to the Colors field of the ImageData object. Either OutputImage or OutputFilePath must be set. If OutputImage is set, then OutputFilePath is ignored. |
SourceMaterials | The SourceMaterials object. The SourceMaterials object contains all materials of the the source geometry. The source geometry must have a "MaterialIds" field that indices the material table. |
SourceTextures | The SourceTextures object. The SourceTextures object contains all textures of the the source geometry. |
# Methods
Method | Description |
---|---|
Clear | Clear all internal states of the object. This will NOT clear the parameters set in the object. |
GetClass | Get the name of the DisplacementCaster class. |
GetDisplacementCasterSettings | The displacement caster settings object. |
GetMaterialCasterSettings | The settings object. |
GetPercentDone | Returns the current progress of the processing as a value between 0 and 100. |
IsA | Returns true if DisplacementCaster is a or is a descendant of the class named as the type parameter. |
IsNull | Returns true if the DisplacementCaster object is invalid. |
RunProcessing | Runs the processing the object is designed for. |
ToJSON | Get settings as JSON for debugging purposes. |
# Static methods
Method | Description |
---|---|
IsClassA | Returns true if the class is a or is a descendant of the class named as the type parameter. |
SafeCast | SafeCast makes sure the input object is of a class that can be cast into spDisplacementCaster, and if this is the case, returns the object cast into spDisplacementCaster. |
# Properties details
# DestMaterialId
The DestMaterialId object. If set, only the parts of the destination map that. To disable, set to -1.
# MappingImage
The MappingImage object. The MappingImage object contains the mapping between the Geometry and SourceGeometry objects.
# Syntax
// Setter
void SetMappingImage( spMappingImage value );
// Getter
spMappingImage GetMappingImage();
# SetMappingImage parameters
Type | Name | Min | Max | Description |
---|---|---|---|---|
MappingImage | value | The mapping image to which MappingImage will be set. |
# GetMappingImage return value
Type: MappingImage
# OutputFilePath
The OutputFilePath file path, where the output image will be placed. Note that the extension will be appended the file path if it differs from the OutputImageFileFormat set in the caster settings object. Either OutputImage or OutputFilePath must be set. If OutputImage is set, then OutputFilePath is ignored.
# OutputImage
The OutputImage object that will receive the image. The current contents of the image will be removed, and the image will be written to the Colors field of the ImageData object. Either OutputImage or OutputFilePath must be set. If OutputImage is set, then OutputFilePath is ignored.
# SourceMaterials
The SourceMaterials object. The SourceMaterials object contains all materials of the the source geometry. The source geometry must have a "MaterialIds" field that indices the material table.
# Syntax
// Setter
void SetSourceMaterials( spMaterialTable value );
// Getter
spMaterialTable GetSourceMaterials();
# SetSourceMaterials parameters
Type | Name | Min | Max | Description |
---|---|---|---|---|
MaterialTable | value | The material table to which SourceMaterials will be set. |
# GetSourceMaterials return value
Type: MaterialTable
# SourceTextures
The SourceTextures object. The SourceTextures object contains all textures of the the source geometry.
# Syntax
// Setter
void SetSourceTextures( spTextureTable value );
// Getter
spTextureTable GetSourceTextures();
# SetSourceTextures parameters
Type | Name | Min | Max | Description |
---|---|---|---|---|
TextureTable | value | The texture table to which SourceTextures will be set. |
# GetSourceTextures return value
Type: TextureTable
# Methods details
# Clear
Clear all internal states of the object. This will NOT clear the parameters set in the object.
# GetClass
Get the name of the DisplacementCaster class.
# GetDisplacementCasterSettings
The displacement caster settings object.
# GetMaterialCasterSettings
The settings object.
# Syntax
spMaterialCasterSettings GetMaterialCasterSettings();
# Parameters
GetMaterialCasterSettings takes no parameters.
# Return value
Type: MaterialCasterSettings
# GetPercentDone
Returns the current progress of the processing as a value between 0 and 100.
# IsA
Returns true if DisplacementCaster is a or is a descendant of the class named as the type parameter.
# IsNull
Returns true if the DisplacementCaster object is invalid.
# RunProcessing
Runs the processing the object is designed for.
# ToJSON
Get settings as JSON for debugging purposes.
# Static methods details
# IsClassA
Returns true if the class is a or is a descendant of the class named as the type parameter.
# SafeCast
SafeCast makes sure the input object is of a class that can be cast into spDisplacementCaster, and if this is the case, returns the object cast into spDisplacementCaster.