# Simplygon 9 Release Notes

# Simplygon 9.1 preview release 9.1.303.0

  • Added method to dump a settings object as JSON
  • Fixed glTF opacity channel swizzle
  • Added transparency as opacity and treat bump map channel as normalmap
  • Added custom field MaxDeviation in scene from Billboard cloud
  • Fix node handling in FBX & glTF importing and exporting
  • Marked API methods for deprecation
  • Added global setting to internally opacity to make work like transparency
  • Fix FBX transforms and glTF export of invalid materials
  • Added directions to sample from when using Omni Directional Camera
  • Improved local fallback with pipeline batches and IncrediBuild
  • Unified process selectionset handling between reducer, remesher and aggregator
  • Fixes to enable install license directly after installation
  • Added posibilty to add meshes to CameraSelectionSets
  • FastBuild fixes to improve speed and local builds
  • Added geometry field shading node
  • UI fix for running Maya in batch mode
  • Added missing rotation methods to texture shading node interface
  • Full text search in documentation

# Older Simplygon 9.1 preview releases

# 9.1.129.0

  • Support for Billboard cloud in Max
  • Allowing custom settings in pipeline
  • Fix for Billboard cloud pipeline loading in UI
  • Allow any pipeline in cascade to be set as intermediate
  • Fixed rare mixup when reading active skin clusters in Maya
  • Updated Impostor cpp example test and documentation
  • Automatic process set setup if none is provided
  • Fixed issue that prevented blend shapes from working
  • Support for separate wrap modes in glTF
  • Bug fixes for Incredibuild distribution and docs
  • Automatic export of active selection sets in Max and Maya
  • Fixed texture name extraction in FBX importer
  • Support KHR_texture_transform in glTF
  • Extract normal channel and fix specular modulation

# 9.1.102.0

  • Added setting for unique material names in pipelines
  • Added blend mode to materials for glTF support
  • Added method to query active selection sets
  • Changed nonmanifold handlind
  • Geometry culling volume fixes
  • Fixed FBX material import/export bug
  • Propagate errors when running distributed pipeline batches
  • Continuous progress updates in pipeline batches
  • Updated docs on accessing cascaded pipelines results
  • Added pipeline batch API
  • Links to license app and documentation in UIs
  • Console documentation for Simplygon license app
  • Added support for legacy INI settings
  • Added camera support to Max and Maya integration
  • Incredibuild distribution support
  • Fixed multimaterial issues
  • Added ResetStates option in Max UI
  • Updated serialization, renamed SerializeSettings to Serialize
  • Preview of Houdini integration
  • Visability support in remeshing processor

# 9.1.30.0

  • Maya migration guide
  • Texture import improvements in Max
  • Enabled Imposter pipelines in integrated UIs
  • Example updates
  • ShaderFX/Stingray PBS documentation
  • Documentation improvements in Max and Maya
  • Simplygon Installer CLI bug fixes
  • Added /gridagent option to Simplygon installer CLI docs
  • Added cascaded pipeline support in pipeline settings path
  • Added support for pipeline export in UIs
  • Improved cascaded pipeline support in Maya
  • Enabled BillBoardCloudPipeline