# Simplygon 9.1 Release Notes

# Latest Simplygon 9.1 release 9.1.2600.0

# Major updates

  • Standalone UE4 plugin
  • New impostor processor
  • Autodesk 3ds Max plugin (Max 2021 in preview)
  • FASTBuild and Incredibuild support
  • New integrations as previews: Blender, Houdini & Unity
  • New file formats: USD and Alembic

# Simplygon API updates

  • Ability to use opacity as transparency in material casters
  • Foliage processor is now part of impostor processor type: billboard cloud
  • Added posibilty to add meshes to CameraSelectionSets
  • Visibility support in new remeshing processor
  • Added method to dump a settings object as JSON
  • Added geometry field shading node
  • Added missing rotation methods to texture shading node interface

# Pipeline updates

  • Added batch API
  • Added support for metadata in pipeline settings
  • Added cascaded pipeline support in pipeline settings path
  • Arbitrary pipeline in cascade mode as intermediate
  • New setting for unique material names in pipelines

# Max plugin updates

  • Camera support for visibility
  • Automatic export of active selection sets
  • New impostor pipeline
  • Added support for legacy INI settings
  • Added support for physical material system in Max 2021 preview

# Maya plugin updates

  • Camera support for visibility
  • Automatic export of active selection sets
  • New impostor pipeline
  • ShaderFX/Stingray PBS documentation
  • Added support for legacy INI settings

# File format updates

  • Support for glTF KHR_texture_transform
  • Skinning support for glTF
  • glTF: Support for separate wrap modes
  • Support for Alembic and USD