# Simplygon 9.1 Release Notes
# Latest Simplygon 9.1 release 9.1.2600.0
# Major updates
- Standalone UE4 plugin
- New impostor processor
- Autodesk 3ds Max plugin (Max 2021 in preview)
- FASTBuild and Incredibuild support
- New integrations as previews: Blender, Houdini & Unity
- New file formats: USD and Alembic
# Simplygon API updates
- Ability to use opacity as transparency in material casters
- Foliage processor is now part of impostor processor type: billboard cloud
- Added posibilty to add meshes to CameraSelectionSets
- Visibility support in new remeshing processor
- Added method to dump a settings object as JSON
- Added geometry field shading node
- Added missing rotation methods to texture shading node interface
# Pipeline updates
- Added batch API
- Added support for metadata in pipeline settings
- Added cascaded pipeline support in pipeline settings path
- Arbitrary pipeline in cascade mode as intermediate
- New setting for unique material names in pipelines
# Max plugin updates
- Camera support for visibility
- Automatic export of active selection sets
- New impostor pipeline
- Added support for legacy INI settings
- Added support for physical material system in Max 2021 preview
# Maya plugin updates
- Camera support for visibility
- Automatic export of active selection sets
- New impostor pipeline
- ShaderFX/Stingray PBS documentation
- Added support for legacy INI settings
# File format updates
- Support for glTF KHR_texture_transform
- Skinning support for glTF
- glTF: Support for separate wrap modes
- Support for Alembic and USD
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