# Actor Merging

If the above clip doesn't load correctly, click here(opens new window) .

# Creating an actor proxy

First we need to open the Merge actors window located at: Window > Developers Tools > Merge Actors.

Ma Entry

Select the rightmost tab in order to utilize Simplygon with this feature.

Note

You need at least one actor selected in your level to activate the merge actor window

Ma Window

Select the actors you would like to merge. In the example I'm creating an actor which is supposed to be viewed at 200 pixels. I would also like to include normal maps and roughness into the baked material.

Ma PreProcess

Below are the resulting mesh and base color texture.

Src MA Result