class
SceneNodeCollection
SceneNodeCollection holds a number of SceneNode objects. The objects can be looked up by their names (if they have been named through SetName()).
See also: ObjectCollection
Methods
Method | Description |
AddObject | Adds an object to the collection. The handle refers to the object until the object is removed from the collection again. |
AddObjectSorted | Adds an object to the collection, as AddObject, but sorts the object into the collection based on its name. |
AddSceneNode | Adds an object object to the collection. The handle refers to the object until it is removed from the collection again. |
FindObject | Finds a named object in the collection. The first object with this name is returned. The search is case-sensitive. |
FindSceneNode | Finds a named object. |
GetClass | Get the name of the SceneNodeCollection class. |
GetFirstItem | Returns the start of the collection. The handle returned refers to the first object in the collection. If the handle is null, then the collection is empty. |
GetItem | Returns the handle of the i:th item. |
GetItemAsObject | Returns the object of the i:th item. |
GetItemCount | The number of items in the collection. |
GetItemsObject | The object the handle is referring to. |
GetNextItem | Returns the handle to the next item in the collection. Use GetFirstItem and this method to step through the collection. If the return is null, the end of the collection has been reached. |
GetNextItemAsSceneNode | Returns the object of the next item. |
GetSceneNode | The object the handle is referring to. |
IsA | Returns true if SceneNodeCollection is a or is a descendant of the class named as the type parameter. |
IsItemInCollection | Returns true if the item is in the collection. |
IsNull | Returns true if the SceneNodeCollection object is invalid. |
IsObjectInCollection | Returns true if the object is in the collection. |
IsSceneNodeInCollection | Returns true if the object is in the collection. |
RemoveAllItems | Removes all items from the collection. |
RemoveItem | Removes an item from the collection. The handle returned is the first item after this item that is in the collection. If the return is null, the item was the last item in the collection. Warning! The handle is invalid after the removal of the object. |
RemoveObject | Removes an object from the collection. Only the first occurance of the object is removed from the collection. |
RemoveSceneNode | Removes an object from the collection. Only the first occurrence of the object is removed. |
Static methods
Method | Description |
IsClassA | Returns true if the class is a or is a descendant of the class named as the type parameter. |
SafeCast | SafeCast makes sure the input object is of a class that can be cast into spSceneNodeCollection, and if this is the case, returns the object cast into spSceneNodeCollection. |
Methods details
AddObject
Adds an object to the collection. The handle refers to the object until the object is removed from the collection again.
Syntax
Parameters
Type | Name | Min | Max | Description |
Object | obj | | | The object that is to be added to the collection. |
Return value
Type: rhandle
Syntax
Parameters
Type | Name | Min | Max | Description |
Object | obj | | | The object that is to be added to the collection. |
Return value
Type: System.IntPtr
Syntax
Parameters
Name | Type | Min | Max | Description |
obj | Object | | | The object that is to be added to the collection. |
Return value
Type: PyObject*
AddObjectSorted
Adds an object to the collection, as AddObject, but sorts the object into the collection based on its name.
Syntax
Parameters
Type | Name | Min | Max | Description |
Object | obj | | | The object that is to be added to the collection. |
bool | ascending | | | Determines the sorting order. |
Return value
Type: rhandle
Syntax
Parameters
Type | Name | Min | Max | Description |
Object | obj | | | The object that is to be added to the collection. |
bool | ascending | | | Determines the sorting order. |
Return value
Type: System.IntPtr
Syntax
Parameters
Name | Type | Min | Max | Description |
obj | Object | | | The object that is to be added to the collection. |
ascending | bool | | | Determines the sorting order. |
Return value
Type: PyObject*
AddSceneNode
Adds an object object to the collection. The handle refers to the object until it is removed from the collection again.
Syntax
Parameters
Type | Name | Min | Max | Description |
SceneNode | obj | | | The node that is to be added to the collection. |
Return value
Type: rhandle
Syntax
Parameters
Type | Name | Min | Max | Description |
SceneNode | obj | | | The node that is to be added to the collection. |
Return value
Type: System.IntPtr
Syntax
Parameters
Name | Type | Min | Max | Description |
obj | SceneNode | | | The node that is to be added to the collection. |
Return value
Type: PyObject*
FindObject
Finds a named object in the collection. The first object with this name is returned. The search is case-sensitive.
Syntax
Parameters
Type | Name | Min | Max | Description |
const char * | name | | | The name of an object in the collection. |
Return value
Type: Object
Syntax
Parameters
Type | Name | Min | Max | Description |
string | name | | | The name of an object in the collection. |
Return value
Type: Object
Syntax
Parameters
Name | Type | Min | Max | Description |
name | str | | | The name of an object in the collection. |
Return value
Type: Object
FindSceneNode
Finds a named object.
Syntax
Parameters
Type | Name | Min | Max | Description |
const char * | name | | | The name of the searched for object. |
Return value
Type: SceneNode
Syntax
Parameters
Type | Name | Min | Max | Description |
string | name | | | The name of the searched for object. |
Return value
Type: SceneNode
Syntax
Parameters
Name | Type | Min | Max | Description |
name | str | | | The name of the searched for object. |
Return value
Type: SceneNode
GetClass
Get the name of the SceneNodeCollection class.
Syntax
Parameters
GetClass takes no parameters.
Return value
Type: spString
Syntax
Parameters
GetClass takes no parameters.
Return value
Type: string
Syntax
Parameters
GetClass takes no parameters.
Return value
Type: str
GetFirstItem
Returns the start of the collection. The handle returned refers to the first object in the collection. If the handle is null, then the collection is empty.
Syntax
Parameters
GetFirstItem takes no parameters.
Return value
Type: rhandle
Syntax
Parameters
GetFirstItem takes no parameters.
Return value
Type: System.IntPtr
Syntax
Parameters
GetFirstItem takes no parameters.
Return value
Type: PyObject*
GetItem
Returns the handle of the i:th item.
Syntax
Parameters
Type | Name | Min | Max | Description |
unsigned int | index | | | The index of an object in the collection. |
Return value
Type: rhandle
Syntax
Parameters
Type | Name | Min | Max | Description |
uint | index | | | The index of an object in the collection. |
Return value
Type: System.IntPtr
Syntax
Parameters
Name | Type | Min | Max | Description |
index | int | | | The index of an object in the collection. |
Return value
Type: PyObject*
GetItemAsObject
Returns the object of the i:th item.
Syntax
Parameters
Type | Name | Min | Max | Description |
unsigned int | index | | | The index of an object in the collection. |
Return value
Type: Object
Syntax
Parameters
Type | Name | Min | Max | Description |
uint | index | | | The index of an object in the collection. |
Return value
Type: Object
Syntax
Parameters
Name | Type | Min | Max | Description |
index | int | | | The index of an object in the collection. |
Return value
Type: Object
GetItemCount
The number of items in the collection.
Syntax
Parameters
GetItemCount takes no parameters.
Return value
Type: unsigned int
Syntax
Parameters
GetItemCount takes no parameters.
Return value
Type: uint
Syntax
Parameters
GetItemCount takes no parameters.
Return value
Type: int
GetItemsObject
The object the handle is referring to.
Syntax
Parameters
Type | Name | Min | Max | Description |
rhandle | objhandle | | | The handle of an object in the collection. |
Return value
Type: Object
Syntax
Parameters
Type | Name | Min | Max | Description |
System.IntPtr | objhandle | | | The handle of an object in the collection. |
Return value
Type: Object
Syntax
Parameters
Name | Type | Min | Max | Description |
objhandle | PyObject* | | | The handle of an object in the collection. |
Return value
Type: Object
GetNextItem
Returns the handle to the next item in the collection. Use GetFirstItem and this method to step through the collection. If the return is null, the end of the collection has been reached.
Syntax
Parameters
Type | Name | Min | Max | Description |
rhandle | objhandle | | | The handle of an object i. |
Return value
Type: rhandle
Syntax
Parameters
Type | Name | Min | Max | Description |
System.IntPtr | objhandle | | | The handle of an object i. |
Return value
Type: System.IntPtr
Syntax
Parameters
Name | Type | Min | Max | Description |
objhandle | PyObject* | | | The handle of an object i. |
Return value
Type: PyObject*
GetNextItemAsSceneNode
Returns the object of the next item.
Syntax
Parameters
Type | Name | Min | Max | Description |
RhandleData | phandle | | | The handle of a node in the collection. |
Return value
Type: SceneNode
Syntax
Parameters
Type | Name | Min | Max | Description |
System.IntPtr[] | phandle | | | The handle of a node in the collection. |
Return value
Type: SceneNode
Syntax
Parameters
Name | Type | Min | Max | Description |
phandle | PyObject* | | | The handle of a node in the collection. |
Return value
Type: SceneNode
GetSceneNode
The object the handle is referring to.
Syntax
Parameters
Type | Name | Min | Max | Description |
rhandle | objhandle | | | The handle of the node. |
Return value
Type: SceneNode
Syntax
Parameters
Type | Name | Min | Max | Description |
System.IntPtr | objhandle | | | The handle of the node. |
Return value
Type: SceneNode
Syntax
Parameters
Name | Type | Min | Max | Description |
objhandle | PyObject* | | | The handle of the node. |
Return value
Type: SceneNode
IsA
Returns true if SceneNodeCollection is a or is a descendant of the class named as the type parameter.
Syntax
Parameters
Type | Name | Min | Max | Description |
const char * | type | | | Name of the class to check if SceneNodeCollection is, or is a descendant of. |
Return value
Type: bool
Syntax
Parameters
Type | Name | Min | Max | Description |
string | type | | | Name of the class to check if SceneNodeCollection is, or is a descendant of. |
Return value
Type: bool
Syntax
Parameters
Name | Type | Min | Max | Description |
type | str | | | Name of the class to check if SceneNodeCollection is, or is a descendant of. |
Return value
Type: bool
IsItemInCollection
Returns true if the item is in the collection.
Syntax
Parameters
Type | Name | Min | Max | Description |
rhandle | objhandle | | | The handle of an object to be checked for. |
Return value
Type: bool
Syntax
Parameters
Type | Name | Min | Max | Description |
System.IntPtr | objhandle | | | The handle of an object to be checked for. |
Return value
Type: bool
Syntax
Parameters
Name | Type | Min | Max | Description |
objhandle | PyObject* | | | The handle of an object to be checked for. |
Return value
Type: bool
IsNull
Returns true if the SceneNodeCollection object is invalid.
Syntax
Parameters
IsNull takes no parameters.
Return value
Type: bool
Syntax
Parameters
IsNull takes no parameters.
Return value
Type: bool
Syntax
Parameters
IsNull takes no parameters.
Return value
Type: bool
IsObjectInCollection
Returns true if the object is in the collection.
Syntax
Parameters
Type | Name | Min | Max | Description |
Object | pobj | | | The object to be checked for. |
Return value
Type: bool
Syntax
Parameters
Type | Name | Min | Max | Description |
Object | pobj | | | The object to be checked for. |
Return value
Type: bool
Syntax
Parameters
Name | Type | Min | Max | Description |
pobj | Object | | | The object to be checked for. |
Return value
Type: bool
IsSceneNodeInCollection
Returns true if the object is in the collection.
Syntax
Parameters
Type | Name | Min | Max | Description |
SceneNode | pobj | | | Is an arbitrary node. |
Return value
Type: bool
Syntax
Parameters
Type | Name | Min | Max | Description |
SceneNode | pobj | | | Is an arbitrary node. |
Return value
Type: bool
Syntax
Parameters
Name | Type | Min | Max | Description |
pobj | SceneNode | | | Is an arbitrary node. |
Return value
Type: bool
RemoveAllItems
Removes all items from the collection.
Syntax
Parameters
RemoveAllItems takes no parameters.
Syntax
Parameters
RemoveAllItems takes no parameters.
Syntax
Parameters
RemoveAllItems takes no parameters.
RemoveItem
Removes an item from the collection. The handle returned is the first item after this item that is in the collection. If the return is null, the item was the last item in the collection. Warning! The handle is invalid after the removal of the object.
Syntax
Parameters
Type | Name | Min | Max | Description |
rhandle | objhandle | | | The handle of the object that is to be removed. |
Return value
Type: rhandle
Syntax
Parameters
Type | Name | Min | Max | Description |
System.IntPtr | objhandle | | | The handle of the object that is to be removed. |
Return value
Type: System.IntPtr
Syntax
Parameters
Name | Type | Min | Max | Description |
objhandle | PyObject* | | | The handle of the object that is to be removed. |
Return value
Type: PyObject*
RemoveObject
Removes an object from the collection. Only the first occurance of the object is removed from the collection.
Syntax
Parameters
Type | Name | Min | Max | Description |
Object | pobj | | | The object that is to be removed. |
Syntax
Parameters
Type | Name | Min | Max | Description |
Object | pobj | | | The object that is to be removed. |
Syntax
Parameters
Name | Type | Min | Max | Description |
pobj | Object | | | The object that is to be removed. |
RemoveSceneNode
Removes an object from the collection. Only the first occurrence of the object is removed.
Syntax
Parameters
Type | Name | Min | Max | Description |
SceneNode | pobj | | | The node to be be removed. |
Syntax
Parameters
Type | Name | Min | Max | Description |
SceneNode | pobj | | | The node to be be removed. |
Syntax
Parameters
Name | Type | Min | Max | Description |
pobj | SceneNode | | | The node to be be removed. |
Static methods details
IsClassA
Returns true if the class is a or is a descendant of the class named as the type parameter.
Syntax
Parameters
Type | Name | Min | Max | Description |
const char * | type | | | Name of the class to check if the class is, or is a descendant of. |
Return value
Type: bool
Syntax
Parameters
Type | Name | Min | Max | Description |
string | type | | | Name of the class to check if the class is, or is a descendant of. |
Return value
Type: bool
Syntax
Parameters
Name | Type | Min | Max | Description |
type | str | | | Name of the class to check if the class is, or is a descendant of. |
Return value
Type: bool
SafeCast
SafeCast makes sure the input object is of a class that can be cast into spSceneNodeCollection, and if this is the case, returns the object cast into spSceneNodeCollection.
Syntax
Parameters
Type | Name | Min | Max | Description |
Object | object | | | Object to cast. |
Return value
Type: SceneNodeCollection
Syntax
Parameters
Type | Name | Min | Max | Description |
Object | object | | | Object to cast. |
Return value
Type: SceneNodeCollection
Syntax
Parameters
Name | Type | Min | Max | Description |
object | Object | | | Object to cast. |
Return value
Type: SceneNodeCollection