# Plugin Structure
The following are the different components of the Simplygon Plugin
| Directory | Description |
|---|---|
| Simplygon | The interface provides the handle to the Simplygon Runtime |
| SimplygonContent | This module contains the Simplygon plugin settings editable through the UE4 editor. |
| StandinActor | This runtime module provides the Standin Actor object. |
| SimplygonEditor | Support for Simplygon pipeline and batching. |
| LODRecipe | LOD Recipe object. |
| LODRecipeEditor | LOD Recipe editor and UI components related to it. |
| SimplygonPluginMeshReduction | Low level plugin API and implementation of IMeshReduction and IMeshMerging interfaces. |
| SimplygonPluginUtilities | Custom interface that provides methods for generating LODs and stand-ins. |
| StandinUtilities | This module provides utilities method used by the StandinEditor. |
| StandinEditor | This module contains the Standin Outliner and other UI components related to it. |
| SimplygonPackagingHelper | Helper method related to saving to UPackage when using this plugin. |