# Plugin Structure

The following are the different components of the Simplygon Plugin

Directory Description
Simplygon The interface provides the handle to the Simplygon Runtime
SimplygonContent This module contains the Simplygon plugin settings editable through the UE4 editor.
StandinActor This runtime module provides the Standin Actor object.
SimplygonEditor Support for Simplygon pipeline and batching.
LODRecipe LOD Recipe object.
LODRecipeEditor LOD Recipe editor and UI components related to it.
SimplygonPluginMeshReduction Low level plugin API and implementation of IMeshReduction and IMeshMerging interfaces.
SimplygonPluginUtilities Custom interface that provides methods for generating LODs and stand-ins.
StandinUtilities This module provides utilities method used by the StandinEditor.
StandinEditor This module contains the Standin Outliner and other UI components related to it.
SimplygonPackagingHelper Helper method related to saving to UPackage when using this plugin.