# Plugin Structure
The following are the different components of the Simplygon Plugin
Directory | Description |
---|---|
Simplygon | The interface provides the handle to the Simplygon Runtime |
SimplygonContent | This module contains the Simplygon plugin settings editable through the UE4 editor. |
StandinActor | This runtime module provides the Standin Actor object. |
SimplygonEditor | Support for Simplygon pipeline and batching. |
LODRecipe | LOD Recipe object. |
LODRecipeEditor | LOD Recipe editor and UI components related to it. |
SimplygonPluginMeshReduction | Low level plugin API and implementation of IMeshReduction and IMeshMerging interfaces. |
SimplygonPluginUtilities | Custom interface that provides methods for generating LODs and stand-ins. |
StandinUtilities | This module provides utilities method used by the StandinEditor. |
StandinEditor | This module contains the Standin Outliner and other UI components related to it. |
SimplygonPackagingHelper | Helper method related to saving to UPackage when using this plugin. |