Simplygon Subsystem for C++
Subsystem Methods
| Name | Description |
|---|---|
| ExportActorsToScene | Run an async export job of the given actors using the given export settings. |
| ExportStaticMeshComponentsToScene | Run an async export job for the given static mesh components using the given export settings. |
| ExportStaticMeshToScene | Run an async export job for the given static mesh using the given export settings. |
| ImportSceneAsActors | Run an async import job using the given import settings to spawn imported actors into the given world. |
| ImportSceneAsStaticMeshes | Run an async import job using the given import settings to import Static Meshes into the project. |
| GetNativeOnExportSceneCompleted | Returns handle to delegate that will get triggered when an export job is completed. |
| GetNativeOnImportSceneCompleted | Returns handle to delegate that will get triggered when an import job is completed. |
Subsystem Properties
| Name | Description |
|---|---|
| OnExportSceneCompleted | Delegate type for triggering when an export job is completed. |
| OnImportSceneCompleted | Delegate type for triggering when an import job is completed. |
Data structs
| Name | Description |
|---|---|
| FSubsystemJobResult | Struct holding a result coming out of a SimplygonSubsystem job. |
| FExportSceneResult | The result coming out of an Export[Actors |
| FImportSceneResult | The result coming out of an ImportScene SimplygonSubsystem job. |
| FSgSceneImportSettings | Import settings to use when importing a Simplygon scene. |
| FSgGeometryImportSettings | Import settings to use when importing a Simplygon geometry data to a FMeshDescription. |
| FSgMaterialImportSettings | Import settings to use when importing a Simplygon material to UMaterialInterface. |
| FSgComponentExportSettings | Export settings to use when exporting a UStaticMeshComponent. |
| FSgGeneralExportSettings | General export settings |
| FSgMeshExportSettings | Settings used to setup Simplygon API scene when exporting an individual UStaticMesh. |
| FSgSceneMeshExportSettings | Settings used to setup Simplygon API scene when exporting a UStaticMesh as part of a scene. |
| FSgSceneExportSettings | Export settings to use when exporting a Simplygon scene. |
| FSgGeometryExportSettings | Export settings for geometry data to use when exporting a Simplygon scene. |
| FSgMaterialExportSettings | Export settings for material data to use when exporting a Simplygon scene. |
| FSgMaterialProperties | The material properties that are enabled will get flattened to textures, and exported with the scene. |
Enums
| Name | Description |
|---|---|
| ESgSeparateMaterialsMode | The material separation mode to use when there is unique data sampled in a material. |
| ESgSourceModelExportMode | This enum specifies which source model to export. |
Functions details
ExportActorsToScene
Initiates an asynchronous export job for the specified actors using the provided export settings. To retrieve the results, you must bind a completion callback:
- Python/Blueprints: Use OnExportSceneCompleted
- C++: Use GetNativeOnExportSceneCompleted
The callback will be triggered once the export job finishes.
ExportStaticMeshComponentsToScene
Initiates an asynchronous export job for the specified components using the provided export settings. To retrieve the results, you must bind a completion callback:
- Python/Blueprints: Use OnExportSceneCompleted
- C++: Use GetNativeOnExportSceneCompleted
The callback will be triggered once the export job finishes.
ExportStaticMeshToScene
Initiates an asynchronous export job for the specified Static Mesh using the provided export settings. To retrieve the results, you must bind a completion callback:
- Python/Blueprints: Use OnExportSceneCompleted
- C++: Use GetNativeOnExportSceneCompleted
The callback will be triggered once the export job finishes.
ImportSceneAsActors
Initiates an asynchronous import job to load a Simplygon scene and spawn its actors into the specified world using the provided import settings. To retrieve results, bind a completion callback:
- Python/Blueprints: Use OnImportSceneCompleted
- C++: Use GetNativeOnImportSceneCompleted
The callback is triggered when the import job finishes.
ImportSceneAsStaticMeshes
Initiates an asynchronous import job to load a Simplygon scene and convert its contents into static meshes using the specified import settings. To retrieve results, you must bind a completion callback:
- Python/Blueprints: Use OnImportSceneCompleted
- C++: Use GetNativeOnImportSceneCompleted
The callback is triggered when the import job finishes.
GetNativeOnExportSceneCompleted
Returns handle to delegate that will get triggered when an export job is completed.
GetNativeOnImportSceneCompleted
Returns handle to delegate that will get triggered when an import job is completed.
Properties details
OnExportSceneCompleted
Delegate type for triggering when an export job is completed.
OnImportSceneCompleted
Delegate type for triggering when an import job is completed.
Data structs details
FSubsystemJobResult
Struct holding a result coming out of a SimplygonSubsystem job. FSubsystemJobResult is the base abstract class holding everything common between the different types of jobs.
FExportSceneResult
The result coming out of an Export[Actors|StaticMeshComponents|StaticMesh]ToScene SimplygonSubsystem job.
FImportSceneResult
The result coming out of an ImportScene SimplygonSubsystem job.
FSgSceneImportSettings
Import settings to use when importing a Simplygon scene.
FSgGeometryImportSettings
Import settings to use when importing a Simplygon geometry data to a FMeshDescription.
FSgMaterialImportSettings
Import settings to use when importing a Simplygon material to UMaterialInterface.
FSgComponentExportSettings
Export settings to use when exporting a UStaticMeshComponent.
FSgGeneralExportSettings
General export settings
FSgMeshExportSettings
Settings used to setup Simplygon API scene when exporting an individual UStaticMesh.
FSgSceneMeshExportSettings
Settings used to setup Simplygon API scene when exporting a UStaticMesh as part of a scene.
FSgSceneExportSettings
Export settings to use when exporting a Simplygon scene.
FSgGeometryExportSettings
Export settings for geometry data to use when exporting a Simplygon scene.
FSgMaterialExportSettings
Export settings for material data to use when exporting a Simplygon scene.
FSgMaterialProperties
The material properties that are enabled will get flattened to textures, and exported with the scene.
Enums details
ESgSeparateMaterialsMode
The material separation mode to use when there is unique data sampled in a material.
ESgSourceModelExportMode
This enum specifies which source model to export.
