This example shows how to use the ClusteredMeshletOptimizer to generate a mesh suitable form meshlet rendering.
cpp
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
#include <string>
#include <stdlib.h>
#include <filesystem>
#include <future>
#include "SimplygonLoader.h"
Simplygon::spScene LoadScene(Simplygon::ISimplygon* sg, const char* path)
{
// Create scene importer
Simplygon::spSceneImporter sgSceneImporter = sg->CreateSceneImporter();
sgSceneImporter->SetImportFilePath(path);
// Run scene importer.
auto importResult = sgSceneImporter->Run();
if (Simplygon::Failed(importResult))
{
throw std::exception("Failed to load scene.");
}
Simplygon::spScene sgScene = sgSceneImporter->GetScene();
return sgScene;
}
void CheckLog(Simplygon::ISimplygon* sg)
{
// Check if any errors occurred.
bool hasErrors = sg->ErrorOccurred();
if (hasErrors)
{
Simplygon::spStringArray errors = sg->CreateStringArray();
sg->GetErrorMessages(errors);
auto errorCount = errors->GetItemCount();
if (errorCount > 0)
{
printf("%s\n", "CheckLog: Errors:");
for (auto errorIndex = 0U; errorIndex < errorCount; ++errorIndex)
{
Simplygon::spString errorString = errors->GetItem((int)errorIndex);
printf("%s\n", errorString.c_str());
}
sg->ClearErrorMessages();
}
}
else
{
printf("%s\n", "CheckLog: No errors.");
}
// Check if any warnings occurred.
bool hasWarnings = sg->WarningOccurred();
if (hasWarnings)
{
Simplygon::spStringArray warnings = sg->CreateStringArray();
sg->GetWarningMessages(warnings);
auto warningCount = warnings->GetItemCount();
if (warningCount > 0)
{
printf("%s\n", "CheckLog: Warnings:");
for (auto warningIndex = 0U; warningIndex < warningCount; ++warningIndex)
{
Simplygon::spString warningString = warnings->GetItem((int)warningIndex);
printf("%s\n", warningString.c_str());
}
sg->ClearWarningMessages();
}
}
else
{
printf("%s\n", "CheckLog: No warnings.");
}
// Error out if Simplygon has errors.
if (hasErrors)
{
throw std::exception("Processing failed with an error");
}
}
void RunClusteredMeshletOptimizer(Simplygon::ISimplygon* sg)
{
// Load scene to process.
printf("%s\n", "Load scene to process.");
Simplygon::spScene sgScene = LoadScene(sg, "../../../Assets/QuadFace/SgFace.obj");
// Get geometry from scene.
// Notice that the geometry needs to be in packed format for the ClusteredMeshletOptimizer to be
// able to process it.
Simplygon::spSceneNode sgNode = sgScene->GetNodeFromPath("Root/default");
Simplygon::spSceneMesh sgSceneMesh = Simplygon::spSceneMesh::SafeCast(sgNode);
Simplygon::spPackedGeometryData sgPackedGeometryData = sgSceneMesh->GetGeometry()->NewPackedCopy();
// Create the meshlet optimizer.
Simplygon::spClusteredMeshletOptimizer sgClusteredMeshletOptimizer = sg->CreateClusteredMeshletOptimizer();
// Configure the meshlet optimizer and set the geometry as input.
// MaxVerticesPerMeshlet: The maximum number of vertices allowed in each meshlet.
// MaxTrianglesPerMeshlet: The maximum number of triangles allowed in each meshlet.
// SplitMeshletsByMaterial: If true, meshlets will not contain triangles from different
// materials.UseNonContiguousGrouping: If true, triangles in a meshlet can be non-contiguous
// (not sharing a continuous outer edge). This allows for better packing of triangles into
// meshlets.
sgClusteredMeshletOptimizer->SetMaxVerticesPerMeshlet( 256 );
sgClusteredMeshletOptimizer->SetMaxTrianglesPerMeshlet( 128 );
sgClusteredMeshletOptimizer->SetSplitMeshletsByMaterial( false );
sgClusteredMeshletOptimizer->SetUseNonContiguousGrouping( true );
sgClusteredMeshletOptimizer->SetGeometry( sgPackedGeometryData );
// Run the meshlet optimizer.
sgClusteredMeshletOptimizer->Run();
// Fetch some meshlet data structures from the processed geometry.
Simplygon::spValueArray sgMeshletTrianglesRaw = sgPackedGeometryData->GetCustomFields()->FindValueArray("cmo:MeshletTriangles");
Simplygon::spValueArray sgLevelMeshletsRaw = sgPackedGeometryData->GetCustomFields()->FindValueArray("cmo:LevelMeshlets");
Simplygon::spUnsignedIntArray sgMeshletTriangles = Simplygon::spUnsignedIntArray::SafeCast(sgMeshletTrianglesRaw);
Simplygon::spUnsignedIntArray sgLevelMeshlets = Simplygon::spUnsignedIntArray::SafeCast(sgLevelMeshletsRaw);
// This test does not implement any rendering of the generated meshlets. We will have to settle
// with just printing out some information about the generated meshlets to verify that the
// process ran.
auto meshletCount = sgMeshletTriangles->GetTupleCount();
std::string meshletInfo = std::string("Number of generated meshlets: ") + std::string(std::to_string(meshletCount).c_str());
printf("%s\n", meshletInfo.c_str());
auto levelCount = sgLevelMeshlets->GetTupleCount();
std::string levelInfo = std::string("Number of generated levels: ") + std::string(std::to_string(levelCount).c_str());
printf("%s\n", levelInfo.c_str());
// Check log for any warnings or errors.
CheckLog(sg);
}
int main()
{
Simplygon::ISimplygon* sg = NULL;
Simplygon::EErrorCodes initval = Simplygon::Initialize( &sg );
if( initval != Simplygon::EErrorCodes::NoError )
{
printf( "Failed to initialize Simplygon: ErrorCode(%d)", (int)initval );
return int(initval);
}
RunClusteredMeshletOptimizer(sg);
Simplygon::Deinitialize(sg);
return 0;
}
csharp
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using System;
using System.IO;
using System.Threading.Tasks;
public class Program
{
static Simplygon.spScene LoadScene(Simplygon.ISimplygon sg, string path)
{
// Create scene importer
using Simplygon.spSceneImporter sgSceneImporter = sg.CreateSceneImporter();
sgSceneImporter.SetImportFilePath(path);
// Run scene importer.
var importResult = sgSceneImporter.Run();
if (Simplygon.Simplygon.Failed(importResult))
{
throw new System.Exception("Failed to load scene.");
}
Simplygon.spScene sgScene = sgSceneImporter.GetScene();
return sgScene;
}
static void CheckLog(Simplygon.ISimplygon sg)
{
// Check if any errors occurred.
bool hasErrors = sg.ErrorOccurred();
if (hasErrors)
{
Simplygon.spStringArray errors = sg.CreateStringArray();
sg.GetErrorMessages(errors);
var errorCount = errors.GetItemCount();
if (errorCount > 0)
{
Console.WriteLine("CheckLog: Errors:");
for (uint errorIndex = 0; errorIndex < errorCount; ++errorIndex)
{
string errorString = errors.GetItem((int)errorIndex);
Console.WriteLine(errorString);
}
sg.ClearErrorMessages();
}
}
else
{
Console.WriteLine("CheckLog: No errors.");
}
// Check if any warnings occurred.
bool hasWarnings = sg.WarningOccurred();
if (hasWarnings)
{
Simplygon.spStringArray warnings = sg.CreateStringArray();
sg.GetWarningMessages(warnings);
var warningCount = warnings.GetItemCount();
if (warningCount > 0)
{
Console.WriteLine("CheckLog: Warnings:");
for (uint warningIndex = 0; warningIndex < warningCount; ++warningIndex)
{
string warningString = warnings.GetItem((int)warningIndex);
Console.WriteLine(warningString);
}
sg.ClearWarningMessages();
}
}
else
{
Console.WriteLine("CheckLog: No warnings.");
}
// Error out if Simplygon has errors.
if (hasErrors)
{
throw new System.Exception("Processing failed with an error");
}
}
static void RunClusteredMeshletOptimizer(Simplygon.ISimplygon sg)
{
// Load scene to process.
Console.WriteLine("Load scene to process.");
Simplygon.spScene sgScene = LoadScene(sg, "../../../Assets/QuadFace/SgFace.obj");
// Get geometry from scene.
// Notice that the geometry needs to be in packed format for the ClusteredMeshletOptimizer to be
// able to process it.
Simplygon.spSceneNode sgNode = sgScene.GetNodeFromPath("Root/default");
Simplygon.spSceneMesh sgSceneMesh = Simplygon.spSceneMesh.SafeCast(sgNode);
Simplygon.spPackedGeometryData sgPackedGeometryData = sgSceneMesh.GetGeometry().NewPackedCopy();
// Create the meshlet optimizer.
using Simplygon.spClusteredMeshletOptimizer sgClusteredMeshletOptimizer = sg.CreateClusteredMeshletOptimizer();
// Configure the meshlet optimizer and set the geometry as input.
// MaxVerticesPerMeshlet: The maximum number of vertices allowed in each meshlet.
// MaxTrianglesPerMeshlet: The maximum number of triangles allowed in each meshlet.
// SplitMeshletsByMaterial: If true, meshlets will not contain triangles from different
// materials.UseNonContiguousGrouping: If true, triangles in a meshlet can be non-contiguous
// (not sharing a continuous outer edge). This allows for better packing of triangles into
// meshlets.
sgClusteredMeshletOptimizer.SetMaxVerticesPerMeshlet( 256 );
sgClusteredMeshletOptimizer.SetMaxTrianglesPerMeshlet( 128 );
sgClusteredMeshletOptimizer.SetSplitMeshletsByMaterial( false );
sgClusteredMeshletOptimizer.SetUseNonContiguousGrouping( true );
sgClusteredMeshletOptimizer.SetGeometry( sgPackedGeometryData );
// Run the meshlet optimizer.
sgClusteredMeshletOptimizer.Run();
// Fetch some meshlet data structures from the processed geometry.
Simplygon.spValueArray sgMeshletTrianglesRaw = sgPackedGeometryData.GetCustomFields().FindValueArray("cmo:MeshletTriangles");
Simplygon.spValueArray sgLevelMeshletsRaw = sgPackedGeometryData.GetCustomFields().FindValueArray("cmo:LevelMeshlets");
Simplygon.spUnsignedIntArray sgMeshletTriangles = Simplygon.spUnsignedIntArray.SafeCast(sgMeshletTrianglesRaw);
Simplygon.spUnsignedIntArray sgLevelMeshlets = Simplygon.spUnsignedIntArray.SafeCast(sgLevelMeshletsRaw);
// This test does not implement any rendering of the generated meshlets. We will have to settle
// with just printing out some information about the generated meshlets to verify that the
// process ran.
var meshletCount = sgMeshletTriangles.GetTupleCount();
string meshletInfo = string.Join("", new string[] { "Number of generated meshlets: ", meshletCount.ToString() });
Console.WriteLine(meshletInfo);
var levelCount = sgLevelMeshlets.GetTupleCount();
string levelInfo = string.Join("", new string[] { "Number of generated levels: ", levelCount.ToString() });
Console.WriteLine(levelInfo);
// Check log for any warnings or errors.
CheckLog(sg);
}
static int Main(string[] args)
{
using var sg = Simplygon.Loader.InitSimplygon(out var errorCode, out var errorMessage);
if (errorCode != Simplygon.EErrorCodes.NoError)
{
Console.WriteLine( $"Failed to initialize Simplygon: ErrorCode({(int)errorCode}) {errorMessage}" );
return (int)errorCode;
}
RunClusteredMeshletOptimizer(sg);
return 0;
}
}
python
# Copyright (c) Microsoft Corporation.
# Licensed under the MIT License.
import math
import os
import sys
import glob
import gc
import threading
from pathlib import Path
from simplygon10 import simplygon_loader
from simplygon10 import Simplygon
def LoadScene(sg: Simplygon.ISimplygon, path: str):
# Create scene importer
sgSceneImporter = sg.CreateSceneImporter()
sgSceneImporter.SetImportFilePath(path)
# Run scene importer.
importResult = sgSceneImporter.Run()
if Simplygon.Failed(importResult):
raise Exception('Failed to load scene.')
sgScene = sgSceneImporter.GetScene()
return sgScene
def CheckLog(sg: Simplygon.ISimplygon):
# Check if any errors occurred.
hasErrors = sg.ErrorOccurred()
if hasErrors:
errors = sg.CreateStringArray()
sg.GetErrorMessages(errors)
errorCount = errors.GetItemCount()
if errorCount > 0:
print('CheckLog: Errors:')
for errorIndex in range(errorCount):
errorString = errors.GetItem(errorIndex)
print(errorString)
sg.ClearErrorMessages()
else:
print('CheckLog: No errors.')
# Check if any warnings occurred.
hasWarnings = sg.WarningOccurred()
if hasWarnings:
warnings = sg.CreateStringArray()
sg.GetWarningMessages(warnings)
warningCount = warnings.GetItemCount()
if warningCount > 0:
print('CheckLog: Warnings:')
for warningIndex in range(warningCount):
warningString = warnings.GetItem(warningIndex)
print(warningString)
sg.ClearWarningMessages()
else:
print('CheckLog: No warnings.')
# Error out if Simplygon has errors.
if hasErrors:
raise Exception('Processing failed with an error')
def RunClusteredMeshletOptimizer(sg: Simplygon.ISimplygon):
# Load scene to process.
print("Load scene to process.")
sgScene = LoadScene(sg, '../../../Assets/QuadFace/SgFace.obj')
# Get geometry from scene.
# Notice that the geometry needs to be in packed format for the ClusteredMeshletOptimizer to be
# able to process it.
sgNode = sgScene.GetNodeFromPath('Root/default')
sgSceneMesh = Simplygon.spSceneMesh.SafeCast(sgNode)
sgPackedGeometryData = sgSceneMesh.GetGeometry().NewPackedCopy()
# Create the meshlet optimizer.
sgClusteredMeshletOptimizer = sg.CreateClusteredMeshletOptimizer()
# Configure the meshlet optimizer and set the geometry as input.
# MaxVerticesPerMeshlet: The maximum number of vertices allowed in each meshlet.
# MaxTrianglesPerMeshlet: The maximum number of triangles allowed in each meshlet.
# SplitMeshletsByMaterial: If true, meshlets will not contain triangles from different
# materials.UseNonContiguousGrouping: If true, triangles in a meshlet can be non-contiguous
# (not sharing a continuous outer edge). This allows for better packing of triangles into
# meshlets.
sgClusteredMeshletOptimizer.SetMaxVerticesPerMeshlet( 256 )
sgClusteredMeshletOptimizer.SetMaxTrianglesPerMeshlet( 128 )
sgClusteredMeshletOptimizer.SetSplitMeshletsByMaterial( False )
sgClusteredMeshletOptimizer.SetUseNonContiguousGrouping( True )
sgClusteredMeshletOptimizer.SetGeometry( sgPackedGeometryData )
# Run the meshlet optimizer.
sgClusteredMeshletOptimizer.Run()
# Fetch some meshlet data structures from the processed geometry.
sgMeshletTrianglesRaw = sgPackedGeometryData.GetCustomFields().FindValueArray('cmo:MeshletTriangles')
sgLevelMeshletsRaw = sgPackedGeometryData.GetCustomFields().FindValueArray('cmo:LevelMeshlets')
sgMeshletTriangles = Simplygon.spUnsignedIntArray.SafeCast(sgMeshletTrianglesRaw)
sgLevelMeshlets = Simplygon.spUnsignedIntArray.SafeCast(sgLevelMeshletsRaw)
# This test does not implement any rendering of the generated meshlets. We will have to settle
# with just printing out some information about the generated meshlets to verify that the
# process ran.
meshletCount = sgMeshletTriangles.GetTupleCount()
meshletInfo = ''.join(['Number of generated meshlets: ', str(meshletCount)])
print(meshletInfo)
levelCount = sgLevelMeshlets.GetTupleCount()
levelInfo = ''.join(['Number of generated levels: ', str(levelCount)])
print(levelInfo)
# Check log for any warnings or errors.
CheckLog(sg)
if __name__ == '__main__':
sg = simplygon_loader.init_simplygon()
if sg is None:
exit(Simplygon.GetLastInitializationError())
RunClusteredMeshletOptimizer(sg)
sg = None
gc.collect()