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Simplygon Subsystem for Blueprint

Subsystem Methods

NameDescription
IsTaskResultAvailableChecks if the task with the given task id has completed and if its result is available to fetch.
WaitForTaskToCompleteWaits until the specified task is finished. Returns directly if no task with the given ID has been scheduled.
WaitForAllTasksToCompleteWaits until all scheduled subsystem tasks are finished.
GetNumberOfCurrentlyRunningTasksReturns the number of tasks that are currently running in the background.
ExportActorsToSceneRun an async export task of the given actors using the given export settings.
ExportStaticMeshComponentsToSceneRun an async export task for the given static mesh components using the given export settings.
ExportStaticMeshToSceneRun an async export task for the given static mesh using the given export settings.
RetrieveExportSceneResultRetrieves the result of a task created using the Export[Actors
ImportSceneAsActorsRun an async import task using the given import settings to spawn imported actors into the given world.
RetrieveImportSceneAsActorsResultRetrieves the result of a task created using the ImportSceneAsActors function.

Subsystem Properties

NameDescription
OnTaskAddedDelegate type for triggering when any task is added.
OnTaskCompletedDelegate type for triggering when any task is completed.
OnExportSceneCompletedDelegate type for triggering when an export task is completed.
OnImportSceneAsActorsCompletedDelegate type for triggering when an import task is completed.

Data structs

NameDescription
SubsystemTaskResultStruct holding a result coming out of a SimplygonSubsystem task.
ExportSceneResultThe result coming out of an Export[Actors
ImportSceneAsActorsResultThe result coming out of an ImportSceneAsActors SimplygonSubsystem task.
SgSceneImportSettingsImport settings to use when importing a Simplygon scene.
SgGeometryImportSettingsImport settings to use when importing a Simplygon geometry data to a FMeshDescription.
SgMaterialImportSettingsImport settings to use when importing a Simplygon material to UMaterialInterface.
SgComponentExportSettingsExport settings to use when exporting a UStaticMeshComponent.
SgGeneralExportSettingsGeneral export settings
SgMeshExportSettingsSettings used to setup Simplygon API scene when exporting an individual UStaticMesh.
SgSceneMeshExportSettingsSettings used to setup Simplygon API scene when exporting a UStaticMesh as part of a scene.
SgSceneExportSettingsExport settings to use when exporting a Simplygon scene.
SgGeometryExportSettingsExport settings for geometry data to use when exporting a Simplygon scene.
SgMaterialExportSettingsExport settings for material data to use when exporting a Simplygon scene.
SgMaterialPropertiesThe material properties that are enabled will get flattened to textures, and exported with the scene.

Enums

NameDescription
SgSeparateMaterialsModeThe material separation mode to use when there is unique data sampled in a material.
SgSourceModelExportModeThis enum specifies which source model to export.

Functions details

IsTaskResultAvailable

Checks if the task with the given task id has completed and if its result is available to fetch.

WaitForTaskToComplete

Waits until the specified task is finished. Returns directly if no task with the given ID has been scheduled.

WaitForAllTasksToComplete

Waits until all scheduled subsystem tasks are finished.

GetNumberOfCurrentlyRunningTasks

Returns the number of tasks that are currently running in the background.

ExportActorsToScene

Run an async export task of the given actors using the given export settings. Possible to bind a delegate callback to the OnExportSceneCompleted (from Python/Blueprints) or add a delegate to the native callback using GetNativeOnExportSceneCompleted (C++) which will be called when the export task is finished.

ExportStaticMeshComponentsToScene

Run an async export task for the given static mesh components using the given export settings. Possible to bind a delegate callback to the OnExportSceneCompleted (from Python/Blueprints) or add a delegate to the native callback using GetNativeOnExportSceneCompleted (C++) which will be called when the export task is finished.

ExportStaticMeshToScene

Run an async export task for the given static mesh using the given export settings. Possible to bind a delegate callback to the OnExportSceneCompleted (from Python/Blueprints) or add a delegate to the native callback using GetNativeOnExportSceneCompleted (C++) which will be called when the export task is finished.

RetrieveExportSceneResult

Retrieves the result of a task created using the Export[Actors|StaticMeshComponents|StaticMesh]ToScene function. May include errors that should be checked before working with the data. Will wait until the task is completed if it hasn't already. If you don't want to implement a synchronous workflow, use the matching callback which will get the result directly or make sure to create all your Export[Actors|StaticMeshComponents|StaticMesh] tasks before retrieving the result for any of them.

ImportSceneAsActors

Run an async import task using the given import settings to spawn imported actors into the given world. Possible to bind a delegate callback to the OnImportSceneAsActorsCompleted (from Python/Blueprints) or add a delegate to the native callback using GetNativeOnImportSceneAsActorsCompleted (C++) which will be called when the import task is finished.

RetrieveImportSceneAsActorsResult

Retrieves the result of a task created using the ImportSceneAsActors function. May include errors that should be checked before working with the data. Will wait until the task is completed if it hasn't already. If you don't want to implement a synchronous workflow, use the matching callback which will get the result directly or make sure to create all your ImportSceneAsActors tasks before retrieving the result for any of them.

Properties details

OnTaskAdded

Delegate type for triggering when any task is added.

OnTaskCompleted

Delegate type for triggering when any task is completed.

OnExportSceneCompleted

Delegate type for triggering when an export task is completed.

OnImportSceneAsActorsCompleted

Delegate type for triggering when an import task is completed.

Data structs details

SubsystemTaskResult

Struct holding a result coming out of a SimplygonSubsystem task. FSubsystemTaskResult is the base abstract class holding everything common between the different types of tasks.

ExportSceneResult

The result coming out of an Export[Actors|StaticMeshComponents|StaticMesh]ToScene SimplygonSubsystem task.

ImportSceneAsActorsResult

The result coming out of an ImportSceneAsActors SimplygonSubsystem task.

SgSceneImportSettings

Import settings to use when importing a Simplygon scene.

SgGeometryImportSettings

Import settings to use when importing a Simplygon geometry data to a FMeshDescription.

SgMaterialImportSettings

Import settings to use when importing a Simplygon material to UMaterialInterface.

SgComponentExportSettings

Export settings to use when exporting a UStaticMeshComponent.

SgGeneralExportSettings

General export settings

SgMeshExportSettings

Settings used to setup Simplygon API scene when exporting an individual UStaticMesh.

SgSceneMeshExportSettings

Settings used to setup Simplygon API scene when exporting a UStaticMesh as part of a scene.

SgSceneExportSettings

Export settings to use when exporting a Simplygon scene.

SgGeometryExportSettings

Export settings for geometry data to use when exporting a Simplygon scene.

SgMaterialExportSettings

Export settings for material data to use when exporting a Simplygon scene.

SgMaterialProperties

The material properties that are enabled will get flattened to textures, and exported with the scene.

Enums details

SgSeparateMaterialsMode

The material separation mode to use when there is unique data sampled in a material.

SgSourceModelExportMode

This enum specifies which source model to export.