enum EMaterialType MaterialType specifies the type of material. Certain materials might use specialized shaders.
| Key | Value | Comment |
|---|---|---|
| Standard | 0 | Use the standard shader. |
| Flipbook | 1 | Use the flipbook shader. |
| BillboardCloud | 2 | Use the billboard cloud shader. |
| Key | Value | Comment |
|---|---|---|
| Standard | 0 | Use the standard shader. |
| Flipbook | 1 | Use the flipbook shader. |
| BillboardCloud | 2 | Use the billboard cloud shader. |
| Key | Value | Comment |
|---|---|---|
| EMaterialType_Standard | 0 | Use the standard shader. |
| EMaterialType_Flipbook | 1 | Use the flipbook shader. |
| EMaterialType_BillboardCloud | 2 | Use the billboard cloud shader. |