# class
PipelineBatch
Control object to launch pipelines in batches, both locally and distributed
# Properties
Property | Description |
---|---|
CascadedRunMode | The run mode to use on cascaded pipelines when executing the pipeline batch. |
Name | The name of the PipelineBatch object. (Inherited from Object) |
SimplygonBatchPath | The path for the batch tool used when executing pipelines in a new/distributed process. This should be the path to the directory where the SimplygonBatch executable is located. If the tool is in the system path this setting should be an empty string. |
StoragePath | The path to the directory where data is serialized. All pipelines and scenes are serialized in this path as temporary storage. If the path is not explicitly set the pipeline batch will create a temporary directory which will be removed once the pipeline batch object is deallocated, discarding all processed scenes. |
# Methods
Method | Description |
---|---|
AddObserver | Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object) |
Clear | Manually clear the queue. |
GetBatchCount | Get the number of pipelines queued in the pipeline batch. |
GetClass | Get the name of the PipelineBatch class. (Inherited from Object) |
GetOutputPath | Get the path of the serialized output scene for the given batch index. |
GetPipelinePath | Get the path of the serialized pipeline for the given batch index. |
GetScenePath | Get the path of the serialized input scene for the given batch index. |
IsA | Returns true if PipelineBatch is a or is a descendant of the class named as the type parameter. (Inherited from Object) |
IsNull | Returns true if the PipelineBatch object is invalid. (Inherited from Object) |
IsSameObjectAs | Returns true if the PipelineBatch object is valid. (Inherited from Object) |
LoadProcessedScene | Load the output scene for the given queue handle. For a cascaded pipeline, use GetCascadedSceneCount/GetCascadedSceneForIndex on the returned scene to get the corresponding cascaded scene output. |
NonNull | Returns true if the PipelineBatch object is valid. (Inherited from Object) |
PrintInfo | Prints the content/info of the PipelineBatch object to the log. (Inherited from Object) |
Queue | Queue a pipeline to process the given scene. Use the returned handle to retrieve the processed scene once the run call completes. The pipeline and scene will be serialized in this function call and any updates to pipeline settings and/or scene data will NOT affect the execution in this pipeline batch. |
QueueFile | Queue execution of a pipeline on a scene, both given as external files. Use the returned handle to retrieve the processed scene once the run call completes. |
RemoveObserver | Removes a previously added observer object. (Inherited from Object) |
Run | Run processing on all queued pipelines using the given run mode, either local or distributed, and clear the queue. |
# Static methods
Method | Description |
---|---|
IsClassA | Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object) |
SafeCast | SafeCast makes sure the input object is of a class that can be cast into spPipelineBatch, and if this is the case, returns the object cast into spPipelineBatch. (Inherited from Object) |
# Properties details
# CascadedRunMode
The run mode to use on cascaded pipelines when executing the pipeline batch.
# Name
The name of the PipelineBatch object. (Inherited from Object)
# SimplygonBatchPath
The path for the batch tool used when executing pipelines in a new/distributed process. This should be the path to the directory where the SimplygonBatch executable is located. If the tool is in the system path this setting should be an empty string.
# StoragePath
The path to the directory where data is serialized. All pipelines and scenes are serialized in this path as temporary storage. If the path is not explicitly set the pipeline batch will create a temporary directory which will be removed once the pipeline batch object is deallocated, discarding all processed scenes.
# Methods details
# AddObserver
Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
# Clear
Manually clear the queue.
# GetBatchCount
Get the number of pipelines queued in the pipeline batch.
# GetClass
Get the name of the PipelineBatch class. (Inherited from Object)
# GetOutputPath
Get the path of the serialized output scene for the given batch index.
# GetPipelinePath
Get the path of the serialized pipeline for the given batch index.
# GetScenePath
Get the path of the serialized input scene for the given batch index.
# IsA
Returns true if PipelineBatch is a or is a descendant of the class named as the type parameter. (Inherited from Object)
# IsNull
Returns true if the PipelineBatch object is invalid. (Inherited from Object)
# IsSameObjectAs
Returns true if the PipelineBatch object is valid. (Inherited from Object)
# LoadProcessedScene
Load the output scene for the given queue handle. For a cascaded pipeline, use GetCascadedSceneCount/GetCascadedSceneForIndex on the returned scene to get the corresponding cascaded scene output.
# NonNull
Returns true if the PipelineBatch object is valid. (Inherited from Object)
# PrintInfo
Prints the content/info of the PipelineBatch object to the log. (Inherited from Object)
# Queue
Queue a pipeline to process the given scene. Use the returned handle to retrieve the processed scene once the run call completes. The pipeline and scene will be serialized in this function call and any updates to pipeline settings and/or scene data will NOT affect the execution in this pipeline batch.
# QueueFile
Queue execution of a pipeline on a scene, both given as external files. Use the returned handle to retrieve the processed scene once the run call completes.
# RemoveObserver
Removes a previously added observer object. (Inherited from Object)
# Run
Run processing on all queued pipelines using the given run mode, either local or distributed, and clear the queue.
# Static methods details
# IsClassA
Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
# SafeCast
SafeCast makes sure the input object is of a class that can be cast into spPipelineBatch, and if this is the case, returns the object cast into spPipelineBatch. (Inherited from Object)