# class TextureTable

TextureTable keeps information on textures used while rendering. Note that the table will make sure that the names of objects added are unique within the table, and will rename objects with non-unique names.

# Properties

Property Description
Name The name of the TextureTable object. (Inherited from Object)

# Methods

Method Description
AddItem Adds an item to the table. The returned value is the id of the item within the table, which can be used to retrieve the item using GetItem(). (Inherited from Table)
AddObserver Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
AddTexture Adds a texture to the table. The returned value is the id of the texture within the table.
Clear Clears the table, and removes all items. If AddItem is called after Clear, the item ids will start over from 0. (Inherited from Table)
Copy Clears the current table and copies the items from a source table. (Inherited from Table)
FindItem Finds a named item in the table. If multiple items have the same name, the first will be returned. If no item was found, null will be returned. (Inherited from Table)
FindItemId Finds the id of an item in the table, using the name. If multiple items have the same name, the first will be returned. If no item was found, the return will be -1. (Inherited from Table)
FindTexture Finds a texture in the table, using the texture name. If multiple textures have the same name, the first will be returned. If the texture was not found, null will be returned.
FindTextureId Finds the id of a texture in the table, using the texture name. If multiple textures have the same name, the first will be returned. If the texture was not found, -1 will be returned.
FindTextureUsingAbsoluteFilePath Finds a texture in the table, using the texture AbsoluteFilePath property. If multiple textures have the same path, the first will be returned. If the texture was not found, null will be returned.
FindTextureUsingFilePath Finds a texture in the table, using the texture FilePath property. If multiple textures have the same path, the first will be returned. If the texture was not found, null will be returned.
FindTextureUsingPath Finds a texture in the table, using the texture file path. If multiple textures have the same path, the first will be returned. If the texture was not found, null will be returned.
GetClass Get the name of the TextureTable class. (Inherited from Object)
GetItem Returns the i:th item, using the id of the item. (Inherited from Table)
GetItemsCount The number of item id:s in the table. If an item has been removed, using RemoveItem, the id is still counted in this method. GetIdsCount also equals the id that will be applied to the next item added to the table. (Inherited from Table)
GetTexture Returns the i:th texture, using the id of the texture.
GetTexturesCount Returns the number of textures in the table.
IsA Returns true if TextureTable is a or is a descendant of the class named as the type parameter. (Inherited from Object)
IsNull Returns true if the TextureTable object is invalid. (Inherited from Object)
IsSameObjectAs Returns true if the TextureTable object is valid. (Inherited from Object)
NonNull Returns true if the TextureTable object is valid. (Inherited from Object)
PrintInfo Prints the content/info of the TextureTable object to the log. (Inherited from Object)
RemoveItem Removes an item, and invalidates the id. The id will not point at a valid item, until Clear is called and new items are added up until the id. (Inherited from Table)
RemoveObserver Removes a previously added observer object. (Inherited from Object)
RemoveTexture Removes a texture. If GetTexture is called with the texture id, the value returned will be null.
SetItem Sets an item in the table. The id must exist in the table. (Inherited from Table)
SetTexture Sets a texture in the table.

# Static methods

Method Description
IsClassA Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
SafeCast SafeCast makes sure the input object is of a class that can be cast into spTextureTable, and if this is the case, returns the object cast into spTextureTable. (Inherited from Object)

# Properties details

# Name

The name of the TextureTable object. (Inherited from Object)

    # Methods details

    # AddItem

    Adds an item to the table. The returned value is the id of the item within the table, which can be used to retrieve the item using GetItem().

      # AddObserver

      Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)

        # AddTexture

        Adds a texture to the table. The returned value is the id of the texture within the table.

          # Clear

          Clears the table, and removes all items. If AddItem is called after Clear, the item ids will start over from 0.

            # Copy

            Clears the current table and copies the items from a source table.

              # FindItem

              Finds a named item in the table. If multiple items have the same name, the first will be returned. If no item was found, null will be returned.

                # FindItemId

                Finds the id of an item in the table, using the name. If multiple items have the same name, the first will be returned. If no item was found, the return will be -1.

                  # FindTexture

                  Finds a texture in the table, using the texture name. If multiple textures have the same name, the first will be returned. If the texture was not found, null will be returned.

                    # FindTextureId

                    Finds the id of a texture in the table, using the texture name. If multiple textures have the same name, the first will be returned. If the texture was not found, -1 will be returned.

                      # FindTextureUsingAbsoluteFilePath

                      Finds a texture in the table, using the texture AbsoluteFilePath property. If multiple textures have the same path, the first will be returned. If the texture was not found, null will be returned.

                        # FindTextureUsingFilePath

                        Finds a texture in the table, using the texture FilePath property. If multiple textures have the same path, the first will be returned. If the texture was not found, null will be returned.

                          # FindTextureUsingPath

                          Finds a texture in the table, using the texture file path. If multiple textures have the same path, the first will be returned. If the texture was not found, null will be returned.

                          WARNING

                          This method is marked as deprecated and will be removed in a future version.

                          Use FindTextureUsingPath instead.

                            # GetClass

                            Get the name of the TextureTable class. (Inherited from Object)

                              # GetItem

                              Returns the i:th item, using the id of the item.

                                # GetItemsCount

                                The number of item id:s in the table. If an item has been removed, using RemoveItem, the id is still counted in this method. GetIdsCount also equals the id that will be applied to the next item added to the table.

                                  # GetTexture

                                  Returns the i:th texture, using the id of the texture.

                                    # GetTexturesCount

                                    Returns the number of textures in the table.

                                      # IsA

                                      Returns true if TextureTable is a or is a descendant of the class named as the type parameter. (Inherited from Object)

                                        # IsNull

                                        Returns true if the TextureTable object is invalid. (Inherited from Object)

                                          # IsSameObjectAs

                                          Returns true if the TextureTable object is valid. (Inherited from Object)

                                            # NonNull

                                            Returns true if the TextureTable object is valid. (Inherited from Object)

                                              # PrintInfo

                                              Prints the content/info of the TextureTable object to the log. (Inherited from Object)

                                                # RemoveItem

                                                Removes an item, and invalidates the id. The id will not point at a valid item, until Clear is called and new items are added up until the id.

                                                  # RemoveObserver

                                                  Removes a previously added observer object. (Inherited from Object)

                                                    # RemoveTexture

                                                    Removes a texture. If GetTexture is called with the texture id, the value returned will be null.

                                                      # SetItem

                                                      Sets an item in the table. The id must exist in the table.

                                                        # SetTexture

                                                        Sets a texture in the table.

                                                          # Static methods details

                                                          # IsClassA

                                                          Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)

                                                            # SafeCast

                                                            SafeCast makes sure the input object is of a class that can be cast into spTextureTable, and if this is the case, returns the object cast into spTextureTable. (Inherited from Object)