# class BillboardCloudSettings

Settings for the ImpostorType: BillboardCloud

# Properties

Property Description
BillboardDensity Determines how many billboards to create. A large BillboardDensity means that more billboards will be created to represent spatially spread out triangles better. Having a low BillboardDensity means that fewer billboards will be created and the distances from original leaves to billboards will get larger. The range is 0->1.
BillboardMode Specifies how the impostors should be mapped to the scene.
FavorVerticalPlanes Determines whether to prioritize generating vertical billboards which means they will be optimized to be viewed from the side. Otherwise, if the geometry in the input scene is mostly facing upwards/downwards then the generated billboards will also be facing upwards/downwards which makes them not well suited to being viewed from the side.
GeometricComplexity Determines the geometric complexity of the billboards. The value range is 0->1, where a value of Zero means that the billboards will be simple and not follow the projection closely. And a value of One means that the geometric complexity will be increased and follow the projection closely.
MaxPlaneCount Determines the maximum amount of planes that are computed for the scene initially. When this criteria is met, it is not guaranteed that all triangles in the scene have been accurately mapped to a billboard. It is not a definite hard limit on the number of billboards because the planes can be split up into multiple planes when they're being cut to match their projections. For instance: if GeometricComplexity is high and there are two completely separated projections on a billboard, then the billboard will be split up into two billboards.
Name The name of the BillboardCloudSettings object. (Inherited from Object)
TwoSided Only applicable if BillboardMode: Foliage. Determines if the scene is intended to be viewed from both sides without back face culling.
UpVector The UpVector used in the Billboard Cloud Processor. Set this if the input scene has an up vector other than Y+. If FavorVerticalPlanes is enabled, the UpVector determines verticality.
UpVectorX The UpVector used in the Billboard Cloud Processor. Set this if the input scene has an up vector other than Y+. If FavorVerticalPlanes is enabled, the UpVector determines verticality.
UpVectorY The UpVector used in the Billboard Cloud Processor. Set this if the input scene has an up vector other than Y+. If FavorVerticalPlanes is enabled, the UpVector determines verticality.
UpVectorZ The UpVector used in the Billboard Cloud Processor. Set this if the input scene has an up vector other than Y+. If FavorVerticalPlanes is enabled, the UpVector determines verticality.
UseVisibilityWeights Determines whether to prioritize accurately mapping triangles with higher visibility to billboards.

# Methods

Method Description
AddObserver Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
GetBoolParameter Get a named parameter boolean value. (Inherited from SettingsObject)
GetClass Get the name of the BillboardCloudSettings class. (Inherited from Object)
GetDoubleParameter Get a named parameter floating point value. (Inherited from SettingsObject)
GetErrorString Returns a string describing the error that was found the last time ValidateSettings was performed. (Inherited from SettingsObject)
GetFoliageSettings Settings for foliage when BillboardMode is Foliage.
GetIntParameter Get a named parameter integer value. (Inherited from SettingsObject)
GetStringParameter Get a named parameter string value. (Inherited from SettingsObject)
GetUIntParameter Get a named parameter unsigned integer value. (Inherited from SettingsObject)
IsA Returns true if BillboardCloudSettings is a or is a descendant of the class named as the type parameter. (Inherited from Object)
IsNull Returns true if the BillboardCloudSettings object is invalid. (Inherited from Object)
IsSameObjectAs Returns true if the BillboardCloudSettings object is valid. (Inherited from Object)
NonNull Returns true if the BillboardCloudSettings object is valid. (Inherited from Object)
PrintInfo Prints the content/info of the BillboardCloudSettings object to the log. (Inherited from Object)
RemoveObserver Removes a previously added observer object. (Inherited from Object)
SetBoolParameter Set a named parameter boolean value. (Inherited from SettingsObject)
SetDoubleParameter Set a named parameter floating point value. (Inherited from SettingsObject)
SetIntParameter Set a named parameter integer value. (Inherited from SettingsObject)
SetStringParameter Set a named parameter string value. (Inherited from SettingsObject)
SetUIntParameter Set a named parameter unsigned integer value. (Inherited from SettingsObject)
SetValidateParameterNames Set if parameter names should be validated or not. Parameters that previously do not exist will generate and error if validation is enabled and be allowed if validation is disabled. (Inherited from SettingsObject)
ToJSON Get settings as JSON for debugging purposes. (Inherited from SettingsObject)
ValidateSettings Validates the current settings values. (Inherited from SettingsObject)

# Static methods

Method Description
IsClassA Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
SafeCast SafeCast makes sure the input object is of a class that can be cast into spBillboardCloudSettings, and if this is the case, returns the object cast into spBillboardCloudSettings. (Inherited from Object)

# Properties details

# BillboardDensity

Determines how many billboards to create. A large BillboardDensity means that more billboards will be created to represent spatially spread out triangles better. Having a low BillboardDensity means that fewer billboards will be created and the distances from original leaves to billboards will get larger. The range is 0->1.

    # BillboardMode

    Specifies how the impostors should be mapped to the scene.

      # FavorVerticalPlanes

      Determines whether to prioritize generating vertical billboards which means they will be optimized to be viewed from the side. Otherwise, if the geometry in the input scene is mostly facing upwards/downwards then the generated billboards will also be facing upwards/downwards which makes them not well suited to being viewed from the side.

        # GeometricComplexity

        Determines the geometric complexity of the billboards. The value range is 0->1, where a value of Zero means that the billboards will be simple and not follow the projection closely. And a value of One means that the geometric complexity will be increased and follow the projection closely.

          # MaxPlaneCount

          Determines the maximum amount of planes that are computed for the scene initially. When this criteria is met, it is not guaranteed that all triangles in the scene have been accurately mapped to a billboard. It is not a definite hard limit on the number of billboards because the planes can be split up into multiple planes when they're being cut to match their projections. For instance: if GeometricComplexity is high and there are two completely separated projections on a billboard, then the billboard will be split up into two billboards.

            # Name

            The name of the BillboardCloudSettings object. (Inherited from Object)

              # TwoSided

              Only applicable if BillboardMode: Foliage. Determines if the scene is intended to be viewed from both sides without back face culling.

                # UpVector

                The UpVector used in the Billboard Cloud Processor. Set this if the input scene has an up vector other than Y+. If FavorVerticalPlanes is enabled, the UpVector determines verticality.

                  # UpVectorX

                  The UpVector used in the Billboard Cloud Processor. Set this if the input scene has an up vector other than Y+. If FavorVerticalPlanes is enabled, the UpVector determines verticality.

                    # UpVectorY

                    The UpVector used in the Billboard Cloud Processor. Set this if the input scene has an up vector other than Y+. If FavorVerticalPlanes is enabled, the UpVector determines verticality.

                      # UpVectorZ

                      The UpVector used in the Billboard Cloud Processor. Set this if the input scene has an up vector other than Y+. If FavorVerticalPlanes is enabled, the UpVector determines verticality.

                        # UseVisibilityWeights

                        Determines whether to prioritize accurately mapping triangles with higher visibility to billboards.

                          # Methods details

                          # AddObserver

                          Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)

                            # GetBoolParameter

                            Get a named parameter boolean value.

                              # GetClass

                              Get the name of the BillboardCloudSettings class. (Inherited from Object)

                                # GetDoubleParameter

                                Get a named parameter floating point value.

                                  # GetErrorString

                                  Returns a string describing the error that was found the last time ValidateSettings was performed.

                                    # GetFoliageSettings

                                    Settings for foliage when BillboardMode is Foliage.

                                      # GetIntParameter

                                      Get a named parameter integer value.

                                        # GetStringParameter

                                        Get a named parameter string value.

                                          # GetUIntParameter

                                          Get a named parameter unsigned integer value.

                                            # IsA

                                            Returns true if BillboardCloudSettings is a or is a descendant of the class named as the type parameter. (Inherited from Object)

                                              # IsNull

                                              Returns true if the BillboardCloudSettings object is invalid. (Inherited from Object)

                                                # IsSameObjectAs

                                                Returns true if the BillboardCloudSettings object is valid. (Inherited from Object)

                                                  # NonNull

                                                  Returns true if the BillboardCloudSettings object is valid. (Inherited from Object)

                                                    # PrintInfo

                                                    Prints the content/info of the BillboardCloudSettings object to the log. (Inherited from Object)

                                                      # RemoveObserver

                                                      Removes a previously added observer object. (Inherited from Object)

                                                        # SetBoolParameter

                                                        Set a named parameter boolean value.

                                                          # SetDoubleParameter

                                                          Set a named parameter floating point value.

                                                            # SetIntParameter

                                                            Set a named parameter integer value.

                                                              # SetStringParameter

                                                              Set a named parameter string value.

                                                                # SetUIntParameter

                                                                Set a named parameter unsigned integer value.

                                                                  # SetValidateParameterNames

                                                                  Set if parameter names should be validated or not. Parameters that previously do not exist will generate and error if validation is enabled and be allowed if validation is disabled.

                                                                    # ToJSON

                                                                    Get settings as JSON for debugging purposes.

                                                                      # ValidateSettings

                                                                      Validates the current settings values.

                                                                        # Static methods details

                                                                        # IsClassA

                                                                        Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)

                                                                          # SafeCast

                                                                          SafeCast makes sure the input object is of a class that can be cast into spBillboardCloudSettings, and if this is the case, returns the object cast into spBillboardCloudSettings. (Inherited from Object)