# class ReductionProcessor

ReductionProcessor welds, removes t-junctions, removes double-triangles and reduces the triangle count of the Geometry. It also calculates new normals for the reduced and optimized Geometry.

# Properties

Property Description
Name The name of the ReductionProcessor object. (Inherited from Object)
Scene The scene object to reduce. Please note that internal references might be modified by the processor. The caller should refresh any reference that is cached outside the scene after running the processor.

# Methods

Method Description
AddObserver Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
Clear Clear all internal states of the object. This will NOT clear the parameters set in the object. (Inherited from ProcessingObject)
GetAttributeTessellationSettings The settings for handling attribute tessellation of the output geometry.
GetBoneSettings The settings for the bone removal process.
GetClass Get the name of the ReductionProcessor class. (Inherited from Object)
GetMappingImage The MappingImage object that is generated if GenerateMappingImage is set in MappingImageSettings. This returns mapping image index 0, use GetMappingImageForImageIndex to retrieve for a specific index. A new object is generated for each call to RunProcessing().
GetMappingImageForImageIndex The MappingImage object that is generated if GenerateMappingImage is set in MappingImageSettings. Called with an id, it will fetch that specific mapping image if using multi-material output. A new object is generated for each call to RunProcessing().
GetMappingImageSettings The settings for the image mapping process.
GetModularSeamSettings The settings for the modular seams.
GetNormalCalculationSettings The settings for the normal repair process.
GetPercentDone Returns the current progress of the processing as a value between 0 and 100. (Inherited from ProcessingObject)
GetReductionSettings The settings for the reduction process.
GetRepairSettings The settings for the repair process.
GetResultDeviation Returns the max deviation reached for the last processing.
GetVertexWeightSettings The settings for handling visibility weights.
GetVisibilitySettings The settings for handling visibility weights. Visibility settings contains the parameters for how to compute the visibility of a scene and how to use it.
IsA Returns true if ReductionProcessor is a or is a descendant of the class named as the type parameter. (Inherited from Object)
IsNull Returns true if the ReductionProcessor object is invalid. (Inherited from Object)
IsSameObjectAs Returns true if the ReductionProcessor object is valid. (Inherited from Object)
NonNull Returns true if the ReductionProcessor object is valid. (Inherited from Object)
PrintInfo Prints the content/info of the ReductionProcessor object to the log. (Inherited from Object)
RemoveObserver Removes a previously added observer object. (Inherited from Object)
RunProcessing Runs the processing the object is designed for. If the process succeeds, the return value is NoError. If the process fails, and the error is recoverable, an error code is returned. (Inherited from ProcessingObject)
ToJSON Get settings as JSON for debugging purposes. (Inherited from ProcessingObject)

# Static methods

Method Description
IsClassA Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
SafeCast SafeCast makes sure the input object is of a class that can be cast into spReductionProcessor, and if this is the case, returns the object cast into spReductionProcessor. (Inherited from Object)

# Properties details

# Name

The name of the ReductionProcessor object. (Inherited from Object)

    # Scene

    The scene object to reduce. Please note that internal references might be modified by the processor. The caller should refresh any reference that is cached outside the scene after running the processor.

      # Methods details

      # AddObserver

      Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)

        # Clear

        Clear all internal states of the object. This will NOT clear the parameters set in the object.

          # GetAttributeTessellationSettings

          The settings for handling attribute tessellation of the output geometry.

            # GetBoneSettings

            The settings for the bone removal process.

              # GetClass

              Get the name of the ReductionProcessor class. (Inherited from Object)

                # GetMappingImage

                The MappingImage object that is generated if GenerateMappingImage is set in MappingImageSettings. This returns mapping image index 0, use GetMappingImageForImageIndex to retrieve for a specific index. A new object is generated for each call to RunProcessing().

                  # GetMappingImageForImageIndex

                  The MappingImage object that is generated if GenerateMappingImage is set in MappingImageSettings. Called with an id, it will fetch that specific mapping image if using multi-material output. A new object is generated for each call to RunProcessing().

                    # GetMappingImageSettings

                    The settings for the image mapping process.

                      # GetModularSeamSettings

                      The settings for the modular seams.

                        # GetNormalCalculationSettings

                        The settings for the normal repair process.

                          # GetPercentDone

                          Returns the current progress of the processing as a value between 0 and 100.

                            # GetReductionSettings

                            The settings for the reduction process.

                              # GetRepairSettings

                              The settings for the repair process.

                                # GetResultDeviation

                                Returns the max deviation reached for the last processing.

                                  # GetVertexWeightSettings

                                  The settings for handling visibility weights.

                                    # GetVisibilitySettings

                                    The settings for handling visibility weights. Visibility settings contains the parameters for how to compute the visibility of a scene and how to use it.

                                      # IsA

                                      Returns true if ReductionProcessor is a or is a descendant of the class named as the type parameter. (Inherited from Object)

                                        # IsNull

                                        Returns true if the ReductionProcessor object is invalid. (Inherited from Object)

                                          # IsSameObjectAs

                                          Returns true if the ReductionProcessor object is valid. (Inherited from Object)

                                            # NonNull

                                            Returns true if the ReductionProcessor object is valid. (Inherited from Object)

                                              # PrintInfo

                                              Prints the content/info of the ReductionProcessor object to the log. (Inherited from Object)

                                                # RemoveObserver

                                                Removes a previously added observer object. (Inherited from Object)

                                                  # RunProcessing

                                                  Runs the processing the object is designed for. If the process succeeds, the return value is NoError. If the process fails, and the error is recoverable, an error code is returned.

                                                    # ToJSON

                                                    Get settings as JSON for debugging purposes.

                                                      # Static methods details

                                                      # IsClassA

                                                      Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)

                                                        # SafeCast

                                                        SafeCast makes sure the input object is of a class that can be cast into spReductionProcessor, and if this is the case, returns the object cast into spReductionProcessor. (Inherited from Object)