# class SceneExporter

Class for saving scene data to different file formats depending on the extension of the set file name.

# Properties

Property Description
ExportCascadedScenes Flag to control if cascaded scenes should be included in the export.
ExportFilePath The main export file path. This must always be set.
ForceTriangleExport Flag to force exporters that are capable of exporting quads using the information in the QuadFlags GeometryData field to ignore the quad flags and convert everything to triangles.
Name The name of the SceneExporter object. (Inherited from Object)
PrimaryTexCoordName The primary texture coordinate layer name. Used by file formats that only support one texture coordinate layer (like .obj)
ReferenceExportMode The export mode for references in the scene, such as texture references.

# Methods

Method Description
AddObserver Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
Clear Close any open file or stream, release any allocated data.
GetClass Get the name of the SceneExporter class. (Inherited from Object)
IsA Returns true if SceneExporter is a or is a descendant of the class named as the type parameter. (Inherited from Object)
IsNull Returns true if the SceneExporter object is invalid. (Inherited from Object)
IsSameObjectAs Returns true if the SceneExporter object is valid. (Inherited from Object)
NonNull Returns true if the SceneExporter object is valid. (Inherited from Object)
PrintInfo Prints the content/info of the SceneExporter object to the log. (Inherited from Object)
RemoveObserver Removes a previously added observer object. (Inherited from Object)
Run Runs the export. Note that all parameters must be setup before importing.
SetScene The scene to export.

# Static methods

Method Description
IsClassA Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
SafeCast SafeCast makes sure the input object is of a class that can be cast into spSceneExporter, and if this is the case, returns the object cast into spSceneExporter. (Inherited from Object)

# Properties details

# ExportCascadedScenes

Flag to control if cascaded scenes should be included in the export.

    # ExportFilePath

    The main export file path. This must always be set.

      # ForceTriangleExport

      Flag to force exporters that are capable of exporting quads using the information in the QuadFlags GeometryData field to ignore the quad flags and convert everything to triangles.

        # Name

        The name of the SceneExporter object. (Inherited from Object)

          # PrimaryTexCoordName

          The primary texture coordinate layer name. Used by file formats that only support one texture coordinate layer (like .obj)

            # ReferenceExportMode

            The export mode for references in the scene, such as texture references.

              # Methods details

              # AddObserver

              Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)

                # Clear

                Close any open file or stream, release any allocated data.

                  # GetClass

                  Get the name of the SceneExporter class. (Inherited from Object)

                    # IsA

                    Returns true if SceneExporter is a or is a descendant of the class named as the type parameter. (Inherited from Object)

                      # IsNull

                      Returns true if the SceneExporter object is invalid. (Inherited from Object)

                        # IsSameObjectAs

                        Returns true if the SceneExporter object is valid. (Inherited from Object)

                          # NonNull

                          Returns true if the SceneExporter object is valid. (Inherited from Object)

                            # PrintInfo

                            Prints the content/info of the SceneExporter object to the log. (Inherited from Object)

                              # RemoveObserver

                              Removes a previously added observer object. (Inherited from Object)

                                # Run

                                Runs the export. Note that all parameters must be setup before importing.

                                  # SetScene

                                  The scene to export.

                                    # Static methods details

                                    # IsClassA

                                    Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)

                                      # SafeCast

                                      SafeCast makes sure the input object is of a class that can be cast into spSceneExporter, and if this is the case, returns the object cast into spSceneExporter. (Inherited from Object)