Unreal Engine 4.19 - Advanced integration
Requirements
- UE4 Version: 4.19
- Simplygon API Version: 8.2
- Simplygon Grid Version : 8.2
- SPL Version: 8.0
- SSF Version : 2.0
Major Changes
- Ported advanced integration to Unreal Engine 4.19
New
- New setting to decide if actors with non-opaque materials should be removed in a HLOD cluster
- Static lighting can now be shared between LODs using reduction combined with material simplification. Previously only reduction could share static lighting.
- Support for multiple license paths. First available path is chosen.
Fixes
- Texture stretch and sampling quality values are wrong
- Morph model does not get any sections assigned
- Material section mapping fixup after reduction
- HttpModule does not tick when render thread is blocked which makes simplygon grid task to timeout
- Removal of old files