Search Results for

    Show / Hide Table of Contents

    Material LOD

    Overview

    The Material LOD is not a processor or tool by itself. In the Simplygon UI there is a Material LOD section but in the API it is not available as its own entity. The Material LOD is rather a sequence of processors and tools to bake all the scene materials to the LOD. When a LOD is generated by any of the processors from the Processors section - a mapping image can be generated along with it. The mapping image can then be used to bake the original materials to the LOD.

    Material LOD

    Components

    Material LOD consists of the following components:

    • Parameterizer
      To generate texture coordinates.

    • Chart aggregator
      To generate texture coordinates.

    • Mapping image
      Generated from a processor to be able to cast materials.

    • Material caster
      To cast the materials.

    Simplygon C++ API examples

    • Casting with texture blending
    • Material casting
    • Multi-material casting
    • Mapping image
    In This Article
    Back to top Terms of Use | Privacy and cookies | Trademarks | Copyright © 2019 Microsoft