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    Command line functionality

    Description

    Simplygon UI can be started from other applications, for example 3ds Max or Maya, using plugins. The command line functionality can be used to export a scene and define which shader to use.

    Instruction

    The Simplygon.exe executable that was installed with Simplygon SDK 8.2 is needed to utilize the command line functionality. The executable is located in %programfiles%\Simplygon\8\UI.

    The following is an example of how to start Simplygon UI from the command prompt:

    Simplygon.exe --app MyApp --dir D:\myscene.ssf --preset C:\Users\UserName\Documents\Simplygon\8\UI\Presets\mypreset.preset --shader blinnphong
    

    The supported parameters and shaders are described below.

    Parameters

    These are the currently supported parameters:

    Parameter Example
    dir Simplygon.exe --dir myscene.ssf
    app Simplygon.exe --app Max
    preset Simplygon.exe --preset C:\Documents\Simplygon\8\UI\Presets\mypreset.preset
    shader Simplygon.exe --shader blinnphong

    Shaders

    The currently available shaders are:

    Command Name in Simplygon UI
    blinnphong BlinnPhong with textures
    blinnphongshadingnetworks BlinnPhong with shading network
    unlit BlinnPhong without textures
    pbr Physically based
    pbrshadingnetworks Physically based with shading network
    notdefined No defined name. Will use the last shader used by Simplygon UI.

    Output

    The output file, including all LODs, is saved in the input file directory with the file name appendix _Processed.

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