Toolbar
The toolbar lists a collection of buttons for controlling the viewport.
The toolbar view.
Usage
Pressing a button will affect what the viewport renders, which can be seen in the demonstration below.
Visualization of how each button affects the viewport.
Buttons description
- Side by side - comparison mode
- Split screen - comparison mode
- Error delta - comparison mode
- Automatic - LOD switch mode
- Manual - LOD switch mode
- Increase left LOD index (main)
- Decrease left LOD index (main)
- Increase right LOD index
- Decrease right LOD index
- Wireframe
- Edged faces
- Checkered texture (visualizes texture stretch)
- Material ID
- Group ID
- Normals visualization
- Backface culling (when active, away facing polygons will not be rendered)
- Bone visualization
- Grid - on/off
- Paint mode
- Orbit - navigation
- First person - navigation
- Focus camera
A triangle in the bottom right corner indicates that a popup related to the button can be opened by either right clicking on it or holding the left mouse button for a second.
Toolbar popup.