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Unity Rendering Pipelines to Simplygon

Simplygon supports the Lit Universal Render Pipeline (URP/Lit) and the Lit High Definition Render Pipeline (HDRP/Lit) via ComputeCasters, easily accessible in the Simplygon UI in Unity.

URP to Simplygon channel mapping

Below is the mapping table between Unity, URP and Simplygon.

Unity (UI)Unity (Internally)Simplygon API
Base Map_BaseMapBaseMap
Normal Map_BumpMapNormalMap
Emission Map_EmissionMapEmissionMap
Metallic Map_MetallicGlossMapMetallicMap
Height Map_ParallaxMapHeightMap
Occlusion Map_OcclusionMapOcclusionMap

HDRP to Simplygon channel mapping

Below is the mapping table between Unity, HDRP and Simplygon.

Unity (UI)Unity (Internally)Simplygon API
Base Map_BaseMapBaseMap
Mask Map_MaskMapMaskMap
Normal Map_NormalMapNormalMap
Bent Normal Map_BentNormalMapBentNormalMap
Coat Mask_CoatMaskMapCoatMaskMap
Emissive Map_EmissiveColorMapEmissionMap

Next steps

Get to know how to work with URP/HDRP in Simplygon: